How can billions of video game clips train AI to control robots? General Intuition CEO Pim de Witte explains why gaming data may be the missing ingredient for the next generation of robotics and AI agents.
Pim de Witte built the world's largest RuneScape private server as a teenager before founding Medal, one of the biggest gaming clip platforms in the world. Today, Medal processes roughly one billion gameplay clips every year, creating a unique dataset that powers General Intuition's AI models for robotics, world models, and autonomous agents.
In this conversation with Eric Newcomer, Pim explains why video games may be one of the most valuable training grounds for artificial intelligence, how gaming data transfers to real world robotics, why humanoid robots may not be the future, and what AI means for gamers, developers, and the future of work.
